![]() When building railroads you should have enough coal to operate them. ![]() Railroads raise morale, increase movement speed, and increase production, but costs some coal to operate. You should be building Railroads as soon as possible, starting with all your double resource provinces. Invading too many countries too soon will leave your army weak and susceptible to attack. Don't rush to invade every country as soon as you finish a war, and don't start 2 wars at the same time. These units are fast and can be used for scouting effectively, and to quickly respond to an invasion should it be required.Īnnex as many AI states as possible. If you make more than 50 food/hour, build Barracks.īuild 2 armored cars. Build forts on the border with the country you aren't invading, as you'll need it. Build a few Workshops and upgrade them to level 2. Starting in Russia will give you access to many AI states and lots of food resources, as well as adequate amounts of energy and building materials, but the size of the provinces will result in longer travel periods and a necessity for railroads.īalance the resources so you save as much grain and oil as possible, and make sure your wood and iron are balanced.īuild Recruiting offices in each province. Starting in Africa will give you easy access to Oil, and relatively easy access to food-however, you will be short on building materials, and will be limited by that. In the later game, you will have very limited oil. However, you will be forced to expand East eventually, and without allies in Africa or Europe, that may be hard to do (though not impossible). Starting in North America will give you access to Wood and Iron, and may be extremely beneficial in the early game. Russia has access to lots of food resources and adequate oil resources, thus it can grow major armies. Libya and Arabia generally perform well, as well as have access to lots of Oil. South USA and North Canada each have 1 neighbour, and they can focus all their firepower on that neighbour. A good country to start with would be an african country although this will vary on your playing style. Ideally, you want to choose a country that has few players as neighbors, is easily defendable, easy access to a lot of resources, has many AI neighbors, and is not an island. This, along with your playing style, will determine whether you will win or lose. The very first part of Supremacy is choosing a good starting country.
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